Critical Knowledge for the Future
Science, Technology, Engineering, Arts and Mathematics (STEAM) are critical areas of study for the students of Silicon Valley and beyond. Unfortunately, without the school supplies needed to learn, students from low-income families are unable to complete their homework and face barriers to success in the classroom.
Did you know?
- By the 3rd grade, students from low-income families are, on average, already two years behind their peers in reading and math. Early reading proficiency has been identified as key to future success in STEAM related subjects. When children start school unprepared, their ability to succeed in school diminishes.
- On average only 9% of children living in-need will earn a college degree.
“How do you teach geometry or algebra readiness to students without a calculator, protractor, compass, graph paper, ruler or mechanical pencil? They cannot fully participate in the classroom, and they have no way to do homework. This is discouraging to the students, and creates an atmosphere of frustration in the classroom.”
–– Math teacher at a Back-to-School recipient School
The gift of a supply-filled backpack assures that disadvantaged children in our community begin school with the tools necessary to engage in their learning, do their homework and succeed in fulfilling their dreams. Learn more about the Back-to-School Drive and how you can help here.
And while the S - T - E - M aspects of learning garner most of the attention, the -A- is just as critical. Research is showing that fine arts course help students excel in math and science.
"...low-income students who had access to the arts also tended to have better academic results. The benefits of exposure to music, theatre, and dance continued throughout their lives, corresponding to better workforce opportunities, and more civic engagement as well."
Read the full, short article here.
STEAM Related Articles
flash cards - addition and subtraction
flash cards - multiplication and division
metric sets or cards
decimal /fraction cards
composition books with graph paper